Future content

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This page is dedicated to all streams, sneak peeks, leaks, and videos that have been officially released by Coffee Stain Studios about upcoming updates. Content will be removed and added to this page as we see things added into the game and shown in leaks.

Archives

Sections detailing past updates have been archived:

Closed Beta

Following Patch 0.8.3.3, the development of Satisfactory continued Closed Beta followed by version 1.0.[1.0 1][Beta 1] There will be no more patches in Early Access. The Experimental branch will not be used for 1.0 content.

The Closed Beta opened for a limited number of players,[Beta 2] later revealed to be around 1,000.[Beta 3]

The Closed Beta lasted "a couple of weeks"[Beta 3] and ended by May 2024. Access could be requested via a form on the official website.

Release date

At the time the Closed Beta was the announcement in February 2024, no fixed release date was given, but was expected a short time after.[1.0 2]

The Closed Beta officially started on April 10, 2024 with the release of "closed beta keys".[Beta 4]

Unreal Engine 5.3

The Closed Beta and version 1.0 will upgrade to Unreal Engine 5.3.[Beta 5]

1.0

1.0 will mark the end of the Early Access period for the game. Players who purchased the game in Early Access will not need to re-purchase the 1.0 release.

Some of the following information has been released throughout the years, before the announcement that 1.0 will be the next public major update following Update 8.

At least one additional track will be added to the Soundtrack in 1.0. [Clip needed]

Release date

10 September 2024.[1.0 2][1.0 3]

Story

New items

  • Component #1[1.0 3]
    • Ingredient used in a recipe alongside Quantum Computers, in a new quantum production building.
  • Component #2
    • Produced by above recipe, alongside a new pink fluid.
  • Component #3
    • Seen on a Conveyor Belt the pioneer jumps over.
  • Component #4
  • Orange ingot

New fluids

  • Pink fluid[1.0 3]
    • Produced alongside a new component (#2) in a new quantum production building.
    • Seen within another new building.
  • Bright green fluid

New buildings

  • Quantum production building[1.0 3]
    • At least 2 Conveyor Belt inputs.
    • 1 Conveyor Belt output, 1 Pipeline output.
    • Shown producing a recipe using Quantum Computers a new component (#1), producing another new component (#2) and a new pink fluid.
    • Potentially a completed rendition of the Quantum Encoder.
  • Pink fluid building
    • At least 1 Conveyor Belt input.
    • Has a window showing a new pink fluid.
  • Hexagonal building
    • Not seen with any logistics connections. Considerably obscured by the pioneer in the trailer.
    • Purpose unknown.
  • Golden Pipeline and Golden Valve
  • Dark fence
  • Chain link fence
    • The chain link is very fine, noticeable only by its interference pattern in the video

Item changes

Some recipes were changed to allow those in Early Game to Mid Game have access to some of the "fun" stuff, and to make their use more of a consideration for Factories.[1.0 15]

Building changes

Biome changes

Post-Update 8 Roadmap for Map Changes

The following changes are planned:

  • Western Beaches, Western Dune Forest and Blue Crater biomes will receive "mild to significant foliage changes" and "minor landscape changes unlikely to meaningfully impact factory."[1.0 24]
  • Jungle Spires, Bamboo Fields and Southern Forest biomes will receive "mild to significant foliage changes" and "landscape changes that MAY impact factory."[1.0 24]
  • Paradise Islands will not receive further iteration and will NOT be removed.[1.0 24] Additionally, the world border will be moved to allow Pioneers to fully utilize Paradise Island.[1.0 25]
  • The rest of the world will only receive minor polish and half of it will have some fixes to water.[1.0 26]
  • There will not be a snow biome in the game.[1.0 27]

Resource node changes

Resource nodes are changing to incentivize exploration and spreading out.[1.0 28] This is done by adding or removing nodes, changing their purity or location. The overall amount of maximum resources per minute is increasing.

Geysers

More Geysers have been added all over the Map increasing the total number of Geysers from 18 to 30.[1.0 29][1.0 30][1.0 31]

Some existing Geysers had their purity levels decreased down one level, while some other existing Geysers had no change.

Other features

Optimizations

1.0 will include several game optimizations.[1.0 37]

  • The "colliders" for various types of Foliage are being removed from Vehicles, which will result in the inability to destroy most smaller foliage by driving a Vehicle over them.[1.0 38]
  • Both Conveyor Belts and Pipelines individual segments will be "pooled" into one instance group, thereby reducing the CPU computational load.[1.0 39]
  • The rendering of shadows will improve by use of bigger instance pools allowing for faster computation.[1.0 40]
  • Certain Buildable's that don't produce items, nor are interacted with by the Player, called Lightweight Actors, are being converted into "Data Only Objects" resulting in faster game Load Times, and quicker Autosave and Manual Save times, along with smaller Game Saves file sizes, and reduction of UObjects used in game. Common examples of Data Only Objects are Foundations, Walls, Railings, Stairs, etc.[1.0 41][1.0 42]
  • All the machine animations in the game will use Vertex Animations instead of standard animations.[1.0 43]
  • There are other optimizations coming in Version 1.0[1.0 44] to include:
    • Memory improvements that will lower the VRAM requirements for everyone.
    • Scalability improvements making changes from a lower setting to a higher setting, or vice-versa, better.
    • Unreal Engine 5.3 which comes with some performance improvements due to Epic fixing some issues in UE 5.2, and also had the benefit of fixing some game crashes that players were experiencing.
    • Upgraded Upscalers where both Nvidia Deep Learning Super Sampling (DLSS), and AMD FidelityFX™ Super Resolution (FSR) have been upgraded to their respective latest versions.
    • Dedicated servers, in addition to the changes and improvements noted below, and the optimizations to foliage, Conveyor Belts and Pipelines noted above, will also now have the ability to do level streaming.

Dedicated servers

In 1.0, Dedicated servers will be receiving changes and improvements.[1.0 45][1.0 46] The noted changes are:

  • Easier to install by reducing the install size.
  • Will only use one port, that being UDP/TCP 7777.
  • Support for both IPv4 and IPv6.
  • Being able to choose between a GUI console application and a terminal application.
  • Support for Transport Layer Security (TLS) end-to-end encryption for both server and game data/traffic.
  • Improved console screen.
  • Easier to create new game sessions.
  • Support for use of Advanced Game Settings.
  • Easier to set up server configuration settings.
  • Server admins will now be able to download the save file directly from within the Server Manager.
  • Autosave and server status notifications will be sent to all clients.
  • Support for HTTP API methods between the server and client.
    • Future mod support will allow use of the HTTP API to perform functions from within mods, and to extend the API functionality.

Online subsystem

1.0 wil feature improvements to the online subsystem.[1.0 47] The noted changes are:

  • Ability to use Steam Online Service for Steam players.
  • Ability to disable the online subsystem if players know they won't be doing any multiplayer sessions.
  • Ability to connect to a specific IP Address for those who are familiar with networking.

Toilet Flush

Flushing of the toilet in the HUB.[1.0 48]

Originally announced as downloadable content (DLC) and repeatedly confirmed afterwards (via statements/jokes with varying degrees of deadpan delivery).[DLC 1][DLC 2] The planned cost was $1.[DLC 3][DLC 4][DLC 5] A related Toilet Paper DLC was also hinted at,[DLC 6] with each square to cost $5.[DLC 2]

DLC

Trains

A reference to DLC for a second "choo" for the Trains was made in February 2022.[DLC 7][DLC 2]

Tick Armor

A reference to DLC for hard hats for hats on creatures such as the Space Giraffe-Tick-Penguin-Whale Thing has been referenced as being $2.50.[DLC 8]

Deluxe Edition

Coffee Stain Studios have been "discussing the possibility" of deluxe editions of the game on release.[DLC 9]

Pink Coffee Cup Pack

Snutt joked in July 2nd, 2024's livestream about the anticipation of a Pink Coffee Cup DLC. [Clip needed]

Unspecified

  • Coffee Stain are looking into revamping the tutorial and very beginning of the game to provide a much easier entry into the game, and to bring in more people to the game and not scare them. [Unspecified 1] They specifically asked for the community to provide them with ideas and their own thoughts on how this could be accomplished in the future.[Unspecified 1]
  • Coffee Stain Studios is considering a option that when you join the game during a Multiplayer Session or using a Dedicated Server you will be able to pick which Character you wish to spawn as (i.e. "possess"). [Unspecified 2]
  • There is content that has been "semi-finished" but not included in the 1.0 release to avoid the risk of additional issues occurring.[Unspecified 3]

Obvious jokes

  • Skipping Satisfactory 2 & 3, and going straight to Satisfactory 4 [Clip needed]

References


Beta

1.0

  1. YouTube - The Satisfactory Roadmap to 1.0 - Version 1.0 Release
  2. 2.0 2.1 YouTube - The Satisfactory Roadmap to 1.0 - 2024 Release
  3. 3.0 3.1 3.2 3.3 3.4 YouTube - Satisfactory Announcement
  4. Reference Archive - Instagram - January 22nd, 2021 Instagram AMA - Will you add a lore or a secret story to satisfactory?
  5. YouTube - September 8th, 2020 Livestream Q&A: Will there be a Story Mode?
  6. November 17th, 2020 Livestream Q&A: Who is Hannah?
  7. YouTube - December 19th, 2019 Livestream - Q&A: Will Mercer Spheres and Somersloops be useful soon?
  8. YouTube - October 6th, 2020 Livestream - Q&A: When are these Work In Progress (WIP) items going to be used?
  9. YouTube - November 17th, 2020 Livestream - Q&A: Any idea when Somersloop, Mercer Sphere, SAM Ore will actually be implemented?
  10. YouTube - January 12th, 2021 Livestream - Q&A: Mercer Spheres and Somersloops?
  11. YouTube - January 26th, 2021 Livestream - Q&A: Do Mercer Spheres and Somersloops get a place in Update 4?
  12. YouTube - September 29th, 2020 Livestream - Snutt Talk: WIP (Work In Progress) Items
  13. YouTube - February 6, 2024 Livestream - Q&A: Will the Story mode be optional or required for Tier progression?
  14. YouTube - World and Recipe changes happening in 1.0! - Game Progression and Story Info
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 15.9 YouTube - World and Recipe changes happening in 1.0! - Item Changes
  16. 16.0 16.1 YouTube - These things are NOT coming in 1.0 - Removed Items
  17. 17.0 17.1 YouTube - These things are NOT coming in 1.0 - Recipe Rebalancing Info
  18. YouTube - World and Recipe changes happening in 1.0! - Heavy Modular Frame Recipe Change
  19. YouTube - World and Recipe changes happening in 1.0! - Computer Recipe Change
  20. 20.0 20.1 20.2 YouTube - World and Recipe changes happening in 1.0! - Supercomputer Changes
  21. YouTube - World and Recipe changes happening in 1.0! - Recipe Changes (Other)
  22. YouTube - World and Recipe changes happening in 1.0! - Fuel Generator Changes
  23. YouTube - These things are NOT coming in 1.0 - Sneak Peek
  24. 24.0 24.1 24.2 The World is Changing in Satisfactory
  25. YouTube - May 2nd, 2023 Livestream - Q&A: Any news on Paradise Island?
  26. Everything you need to know about the Update 5 Map Changes (and more)
  27. YouTube - March 2nd, 2021 Livestream - Q&A: Is there a winter zone?
  28. YouTube - World and Recipe changes happening in 1.0! - Resource Node changes
  29. YouTube - World and Recipe changes happening in 1.0! - Geysers
  30. YouTube - June 25, 2024 Livestream - State of Dev - Resource Node Changes - Geysers
  31. YouTube - June 25, 2024 Livestream - State of Dev - Resource Node Changes - No Geysers Removed
  32. Twitter - SatisfactoryAF - February 9th, 2024, in reply to "when achievements"
  33. YouTube - October 3, 2023 Livestream - Q&A: Will the solution to the Mk.3 Belt capacity come with Update 8 or later?
  34. YouTube - December 12th, 2023 Livestream - Q&A: Max Overclocking Belt on a Pure node issue, what gives?
  35. YouTube - Next-Gen Pioneer: An Updated Look
  36. YouTube - These things are NOT coming in 1.0 - Big Crab
  37. YouTube - Optimization Coming in 1.0! - Intro
  38. YouTube - Optimization Coming in 1.0! - Foliage
  39. YouTube - Optimization Coming in 1.0! - Belts and Pipes
  40. YouTube - Optimization Coming in 1.0! - Shadow Rendering
  41. YouTube - Optimization Coming in 1.0! - Lightweight Actors
  42. YouTube - May 7th, 2024 Livestream - Q&A: Does the announced Belt optimization impact the in-game Object Limit? (Mentions Lightweight Actors)
  43. YouTube - May 7th, 2024 Livestream - State of Dev - Missed discussing vertex animations in last week's video
  44. YouTube - Optimization Coming in 1.0! - Other
  45. Reddit - Dedicated Servers have LEVELED UP! - Video Bookmarks
  46. YouTube - Dedicated Servers have LEVELED UP! - General
  47. YouTube - Dedicated Servers have LEVELED UP! - Online Subsystem
  48. YouTube - Satisfactory Announcement - Toilet Flush Release Date

DLC

Soundtrack


Unspecified