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R&D inflated your pocket-dimension.

The Inventory Tab ↹is where pioneers store items and equip equipment and consumables. Its size can be upgraded with various milestones and research. The starting size is 18 slots, and the current maximum size is 81 slots. There is also a trash slot that will destroy any items dragged into it, except for certain items such as Uranium Waste.


The inventory is unlocked after opening the Codex for the first time.


Main article: Controls
  • Stack transfer - Items can be quickly transferred as a stack to/from the inventory by holding ⇧ Left Shift when Left an item.
  • Mass transfer - All items of the same type will be transferred when dragging an item followed by holding Ctrl and drag into another inventory, or Ctrl + Left.
  • Splitting stacks - Right will split a stack in half. Holding down Right brings up a menu that allows splitting off specific amounts, either by using the slider or manual input. The menu also has a button to see the item's entry in the codex.
  • Sorting - Inventories (including storage buildings) have a button to sort all items.
  • Hotbar - Items in the inventory can't go into the hotbar (only buildings can). Alt + Middle to scroll between hotbars.
  • Hand slots - Middle to scroll between hand slots.
  • Equip - Double Left or ⇧ Shift + Left will equip items in the hand or body slot.
  • Insert relevant items - Using Keypad 1 to 0 while interacting with a building with relevant items can be used to insert the relevant items to the building input or Power Shard slot.

Relevant Items hotkey.png
In the above example,


Type Name Inventory slots Hand slots
Onboarding Open the Codex 18 1
Tier 0 HUB Upgrade 1 3 -
Tier 0 HUB Upgrade 4 3 -
Tier 0 HUB Upgrade 5 3 -
Tier 1 Field Research 3 1
Tier 2 Obstacle Clearing 3 -
Tier 3 Vehicular Transport 3 -
Tier 4 Improved Melee Combat 3 1
Tier 5 Gas Mask 3 -
Tier 6 Jetpack 3 -
Tier 7 Hazmat Suit 3 -
Tier 7 Hover Pack 3 -
Alien Organisms Expanded Toolbelt - 1
Alien Organisms Inflated Pocket Dimension 6 -
Quartz Research Inflated Pocket Dimension 6 -
Sulfur Research Expanded Toolbelt - 1
Sulfur Research Inflated Pocket Dimension 6 -
Mycelia Research Expanded Toolbelt - 1
Hard Drive Inflated Pocket Dimension 6 -
Hard Drive Inflated Pocket Dimension 6 -
Total 81 6

Equipment slots

An inventory with a Xeno-Basher equipped in the hand slot and an empty body slot

Up to six hand slots can be unlocked, starting out with one. The player also has a Head, Body, Back and Legs slot for equipment by default.

Middle up/down to scroll between different hand slots.

Empty Update 6 Inventory
An Inventory from Update 6 with a Xeno-Basher, Rebar Gun and Blade Runners equipped
Update 8 - Inventory UI with Jetpack Equipped showing gear cog[EX]
Update 8 - Inventory UI showing Jetpack Preferred Fuel Type UI and order of preference / use[EX]

To equip item or body equipment into slots, you can either drag, ⇧ Shift + Left or Double Left that item in the inventory window. To use a consumable, such as a healing item, scroll Middle until it is in your hand then Left to consume.

Item/Equipment Slot Type Consumes
 Xeno-Zapper Hand Melee Weapon -
 Beryl Nut Hand Healing, consumable -
 Paleberry Hand Healing, consumable -
 Bacon Agaric Hand Healing, consumable -
 Portable Miner Hand Placeable -
 Chainsaw Hand Equipment  Solid Biofuel
 Object Scanner Hand Equipment -
 Beacon Hand Placeable -
 Rebar Gun Hand Ranged Weapon  Iron Rebar (and variants)
 Xeno-Basher Hand Melee Weapon -
 Medicinal Inhaler Hand Healing, consumable -
 Nobelisk Detonator Hand Ranged Weapon  Nobelisk (and variants)
 Rifle Hand Ranged Weapon  Rifle Ammo (and variants)
 Zipline Hand Equipment -
 Parachute Back Equipment, consumable[EA] -
 Blade Runners Legs Equipment -
 Jetpack Back Equipment  Packaged Fuel  Solid Biofuel[EX]
 Packaged Turbofuel[EX]  Packaged Liquid Biofuel[EX]
 Gas Mask Head Equipment  Filter
 Hazmat Suit Body Equipment  Iodine Infused Filter
 Hover Pack Back Equipment 100 MW Power

Jetpack preferred fuel type[EX]

Main article: Jetpack


  • Patch
  • Fixed a bug where it was possible to accidentally delete items by splitting them
  • Potential fix for bug where item stacks can not be split in the inventory for Multiplayer / Dedicated Servers Clients
  • Patch Added functionality to change the preferred fuel of equipped Jetpack in Inventory window
  • Patch
    • Fixed Inventory is full prompt not showing up when trying to pick up Statues
    • Split Stack Right slider now has a visible editable text box so you can enter the amount to split into manually
  • Patch Added a Close button to the Split Stack menu (When you right click on an Inventory stack)
  • Patch
    • Added additional equipment slots for the Pioneer: Head, Back, and Legs in addition to Body for a total of four
    • Equipment tool tips have additional information such as slot type, compatible ammunition, and a damage indicator
    • Consumables now prioritize stacking with Hand Slots when picked up
    • Double clicking equipment in the inventory now equips it to the first empty slot if available and otherwise replaces the currently active equipment
    • Added an additional Hand Slot +1 unlock in the Mycelia research tree
  • Patch Fixed Inventory slot abbreviated item text breaking the layout if the text was too long
  • Patch
    • Rebalanced progression of inventory slot increases
    • Right click menu on inventory slots and buildings in the Build Menu has option to open the appropriate Codex page
  • Patch Sorting inventory should no longer result in items getting deleted in certain scenarios
  • Patch It is no longer possible to duplicate items in storages or other inventories by opening them with both Host and Client
  • Patch Fixed that mass-dismantle sometimes wouldn’t put refunded resources in your inventory if there is enough space
  • Patch Players can no longer duplicate equipment stacks if their inventory is full
  • Patch New items in Inventory notifications should not show anymore when moving resources around in the Inventory
  • Patch
    • Big inventory slots don’t significantly change window sizes anymore
    • Made sure the hitbox for the Inventory trash slot is correct
  • Patch 0.3:
    • Added “relevant items” section over the inventory items, where you can see if the items you have in your inventory are usable/contextual in the UI you’re currently interacting with
    • Added the option to toggle large or small inventory slots.
    • Moving items in inventory while the split stack UI is active doesn’t affect the split number anymore
  • Patch Added functionality to sort inventory by the item categories
  • Patch 0.1.15:
    • Fixed the inventory notifications getting stuck on screen when picking up items
    • Inventory slots now anchor to the top left again when dragged.
  • Patch 0.1.14:
    • Dragged inventory objects now centre on the cursor
    • Adjusted dropping items from inventory. They will now stack together if possible and should find clear places to be dropped around the player.
  • Patch 0.1.6:
    • Fixed the bug where inventory size wasn’t updated until the player opened the inventory
    • Fixed a bug with moving inventory items to empty slots
  • Patch 0.1.5: Fixed that sorting the Inventory when in a building menu making the resource pick-up HUD appear
  • Patch Closed Alpha 4:
    • Added tooltips for Inventory
    • Increased drop areas for items in inventory
  • Patch Closed Alpha 3:
    • Made all inventory slots smaller
    • Implemented sort functionality for the player inventory and storages
  • Patch Closed Alpha 2: Can't drop items anymore between the inventory & character equipment screen.