Power Shard
Power Shards are special items used for overclocking buildings. First obtained by hunting and processing Power Slugs, a way to produce them synthetically becomes available in Tier 9.
Obtaining
Unlocking
Resource acquisition
Slug Color | Blue | Yellow | Purple | Total |
---|---|---|---|---|
Slug Number | 596 | 389 | 257 | 1242 |
Power Shards | 594 | 776 | 1280 | 2650 |
There are currently 1242 Power Slugs known in-game; 596 blue, 389 yellow, and 257 purple. 1 slug of each type is consumed as part of research in the MAM. In addition, 1 Power Shard is consumed to unlock the overclocking function. The upper limit of obtainable Power Shards is infinite, as they can be synthesized in a Quantum Encoder and Lizard Doggos can generate an infinite amount of slugs over time. The upper limit of non-renewable, usable Power Shards is 2650.
In conjunction with unlocking Production Amplifier, passing Power Slugs through a Constructor that has been enhanced with 1 Somersloop will double the output Power Shard(s). In this manner the upper limit of non-renewable Power Shards becomes 5300.
Additional Power Shards can be randomly obtained as drops from the FICSMAS calendar.
Crafting
Recipe | Ingredients | Produced in | Products | Unlocked by |
---|---|---|---|---|
Power Shard (1) | Constructor 8 sec |
MAM Power Slugs Research - Blue Power Slugs | ||
Power Shard (2) | Constructor 12 sec |
MAM Power Slugs Research - Yellow Power Slugs | ||
Power Shard (5) | Constructor 24 sec |
MAM Power Slugs Research - Purple Power Slugs | ||
Synthetic Power Shard | MAM Power Slugs Research - Synthetic Power Shards |
AWESOME Shop
Name | Cost | Contents |
---|---|---|
Synthetic Power Shard | 10 | 10x ![]() |
Usage
Overclocking
Power Shards are used for overclocking. Each shard increases the maximum allowed clock speed by 50%. A building can accept a maximum of three shards, which means a maximum running speed of 250%.
Research
Crafting
Recipe | Ingredients | Produced in | Products | Unlocked by |
---|---|---|---|---|
Alien Power Matrix | MAM Alien Technology Research - Alien Power Matrix | |||
Ionized Fuel | Refinery 24 sec |
MAM Sulfur Research - Ionized Fuel |
AWESOME Sink
Tips
- Overclocking production buildings will always result in greater power consumption than simply creating more buildings, though there are cases for doing so to simplify production numbers, reduce beltwork, or to reduce machine count for space or performance reasons.
- Underclocking a building does not require any power shards.
- Power Shards are renewable in the early game by taming Lizard Doggos, as they have a chance to find new Power Slugs.
- It is a common misconception that Power Shards "wear out" after a certain period of time: this is probably a result of half-remembered statements from older builds when they could be used as vehicle fuel. The disadvantage of overclocking is increased power consumption as mentioned above, not that the shards are temporary.
- As soon as Production Amplifier is unlocked in the MAM, consider using a Constructor that is boosted by a Somersloop. That way, you get double the Power Shards yield per Slug.
History
- Patch 1.0: Introduced Synthetic Power Shard recipe, making them automatable. Now used in crafting.
- Patch 0.6.1.2: Fixed being able to place Power Shards inside a Machine even if you have not researched overclocking yet and this leading them to being stuck unless dismantling the building
- Patch 0.4.0.4: Copy paste now autofills Power Shard slots if available
- Patch 0.3.4.14: Production times changed to work better with Constructor sounds. Crafting clicks adjusted.
- Patch 0.1.11: Power Shards can no longer be used as fuel.