Xeno-Zapper
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The Xeno-Zapper is a short-range melee weapon that shocks enemies, dealing five damage.
A zapper is given to the pioneer upon exiting the drop-pod and more can be crafted at the Equipment Workshop. When attacking, it is jabbed forwards like a cattle prod, producing an electrical shock upon making contact with an enemy.
A double will trigger two zap attacks in quick succession.
Obtaining
Crafting
Recipe | Ingredients | Produced in | Products | Unlocked by |
---|---|---|---|---|
Xeno-Zapper | Onboarding |
Usage
Equipment
- To equip it, open the inventory (default Tab ↹), then ⇧ Shift+
it.
- To use the Xeno-Zapper, simply
, as this is the primary button for the majority of main hand items.
Crafting
Recipe | Ingredients | Produced in | Products | Unlocked by |
---|---|---|---|---|
Xeno-Basher | Tier 3 - Improved Melee Combat | |||
Zipline | MAM Caterium Research - Zipline |
AWESOME Sink
See also
Trivia
- Sometimes, the second shock will be replaced with a punching animation, which also deals five damage.
History
- Patch 0.8.2.0: Fixed Xeno-Zapper displaying and behaving incorrectly in Multiplayer
- Patch 0.6.1.2: Fixed Audio issues with the Xeno-Zapper
- Patch 0.1.5: Increased recipe cost
- Patch 0.1:
- Damage increased by 25% (this implies damage was 4 HP prior)
- Sound fixes
- Patch Closed Alpha 2: Sound, animation & VFX tweaks, got rid of idle electricity and implemented first-equip animation
- Patch 2018-10-17: Introduced