Fluids
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A "fluid" can be either a liquid or a gas.
There are fifteen different fluids of different purposes in Satisfactory. They are transported with Pipelines and can be stored in Fluid Buffers. To the player, their amount is shown in cubic meters (m3) with up to 2 decimals, however, internally the game stores them in liters (1/1000 of a cubic meter).
Unlike items, fluids cannot be carried in the inventory, unless packaged (if possible).
Liquids
Gases
All gases lack the head lift requirements and thus do not require the use of Pipeline Pumps.
Fluid | Form | Unlocked at | Source | Source building | Packaged form | Usage |
---|---|---|---|---|---|---|
Rocket Fuel | Gas | Tier 7 (MAM Sulfur Research) | Refinery | Turbofuel + Nitric Acid | Packaged Rocket Fuel | Fuel Generator, Vehicle fuel and Jetpack |
Nitrogen Gas | Gas | Tier 8 | It's Resource Well | Resource Well Extractor | Packaged Nitrogen Gas | Advanced Aluminum parts |
Ionized Fuel | Gas | Tier 9 (MAM Sulfur Research) | Rocket Fuel + Power Shard | Refinery | Packaged Ionized Fuel | Fuel Generator, Vehicle fuel and Jetpack |
Excited Photonic Matter | Gas | Tier 9 | Reactions with the Converter's building parts. | Converter | Cannot be packaged | Quantum Encoder |
Dark Matter Residue | Gas | Tier 9 | All Quantum Encoder recipes or Reanimated SAM | Quantum Encoder or Converter | Cannot be packaged | Dark Matter Crystal and Ficsonium |
History
- Patch 1.0:
- Introduced Dissolved Silica, Rocket Fuel, Ionized Fuel, Excited Photonic Matter and Dark Matter Residue
- Patch 0.4.0.11:
- Default recipe for Nitric Acid:
- Changed Nitrogen Gas cost from 24 to 12
- Changed Water cost from 6 to 3
- Changed Nitric Acid product from 6 to 3
- Patch 0.4.0.8:
- Alternate: Sloppy Alumina:
- Changed recipe craft time from 6 to 3 seconds
- Changed Bauxite cost from 15 to 10
- Changed Water cost from 15 to 10
- Changed Alumina Solution product from 18 to 12
- Alternate: Sloppy Alumina:
- Default recipe for Nitric Acid:
- Patch 0.4.0.0:
- Introduced Nitrogen Gas and Nitric Acid
- Introduced specific UI for gases and a separate system for them, meaning they lack a dependency on head lift.
- Nerfed Sulfuric Acid recipe, now produces half as much from the same ingredients
- Now Sulfuric Acid can be packaged
- Introduced Turbo Blend Fuel alternate recipe
- Fuel energy value increased from 600 MJ to 750 MJ
- Water now extractible from resource wells
- Water is now more light bluish in various buildings' UI
- Introduced Sloppy Alumina alternate recipe
- Default recipe for Alumina Solution:
- Changed Bauxite cost from 7 to 12
- Changed Water cost form 10 to 18
- Changed Alumina Solution product from 8 to 12
- Changed Silica product from 2 to 5
- Patch 0.3.3.4:
- Unpackaging Heavy Oil Residue now gives back the right amount of Canisters
- Patch 0.3.3.2:
- New icon for Turbofuel
- New icon for Fuel
- Patch 0.3.1.0:
- Liquid Fuel color was changed to orange due to popular demand
- Patch 0.3:
- Introduced all liquids except Nitric Acid and Nitrogen Gas
- Crude Oil can no longer be brought by Lizard Doggos
- Crude Oil can no longer be obtained by cutting down specific plants with the Chainsaw
- Crude Oil blobs occasionally found in foliage now result in No item in foliage
- Loading a save created before Patch 0.3 would convert Turbofuel items to Packaged Turbofuel
- Loading a save created before Patch 0.3 would convert Fuel items to Packaged Fuel
- Unknown patch before Patch 0.1:
- Crude Oil no longer possible to be mined by hand
- Patch Closed Alpha 4:
- Crude Oil mesh updated