Refinery

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The Refinery is a building used for crafting recipes involving fluids. Most notably, this includes recipes transforming  Crude Oil into  Rubber,  Plastic, or  Fuel, but it is also used as part of advanced production recipes, such as refining  Bauxite into  Alumina Solution and then further into  Aluminum Scrap. It has one Pipeline and one Conveyor Belt connectors for both input and output, allowing for the production and consumption of recipes involving fluids and/or solid items.

The Refinery is noteworthy for producing by-products as part of its process. For example, refining Crude Oil into Rubber produces  Heavy Oil Residue, which must be dealt with, or else production of the primary output will stop.

Recipes

Recipe Ingredients Duration Products Unlocked by
Alumina Solution
12 × Bauxite.pngBauxite120 / min
18 × Water.pngWater180 / min
6 sec
12 × Alumina Solution.pngAlumina Solution120 / min
5 × Silica.pngSilica50 / min
Tier 7 - Bauxite Refinement
Aluminum Scrap
4 × Alumina Solution.pngAlumina Solution240 / min
2 × Coal.pngCoal120 / min
1 sec
6 × Aluminum Scrap.pngAluminum Scrap360 / min
2 × Water.pngWater120 / min
Tier 7 - Bauxite Refinement
Fuel
6 × Crude Oil.pngCrude Oil60 / min
6 sec
4 × Fuel.pngFuel40 / min
3 × Polymer Resin.pngPolymer Resin30 / min
Tier 5 - Oil Processing
Liquid Biofuel
6 × Solid Biofuel.pngSolid Biofuel90 / min
3 × Water.pngWater45 / min
4 sec
4 × Liquid Biofuel.pngLiquid Biofuel60 / min
Tier 5 - Alternative Fluid Transport
Petroleum Coke
4 × Heavy Oil Residue.pngHeavy Oil Residue40 / min
6 sec
12 × Petroleum Coke.pngPetroleum Coke120 / min
Tier 5 - Oil Processing
Plastic
3 × Crude Oil.pngCrude Oil30 / min
6 sec
2 × Plastic.pngPlastic20 / min
1 × Heavy Oil Residue.pngHeavy Oil Residue10 / min
Tier 5 - Oil Processing
Residual Fuel
6 × Heavy Oil Residue.pngHeavy Oil Residue60 / min
6 sec
4 × Fuel.pngFuel40 / min
Tier 5 - Oil Processing
Residual Plastic
6 × Polymer Resin.pngPolymer Resin60 / min
2 × Water.pngWater20 / min
6 sec
2 × Plastic.pngPlastic20 / min
Tier 5 - Oil Processing
Residual Rubber
4 × Polymer Resin.pngPolymer Resin40 / min
4 × Water.pngWater40 / min
6 sec
2 × Rubber.pngRubber20 / min
Tier 5 - Oil Processing
Rubber
3 × Crude Oil.pngCrude Oil30 / min
6 sec
2 × Rubber.pngRubber20 / min
2 × Heavy Oil Residue.pngHeavy Oil Residue20 / min
Tier 5 - Oil Processing
Smokeless Powder
2 × Black Powder.pngBlack Powder20 / min
1 × Heavy Oil Residue.pngHeavy Oil Residue10 / min
6 sec
2 × Smokeless Powder.pngSmokeless Powder20 / min
MAM Sulfur Research - Smokeless Powder
Sulfuric Acid
5 × Sulfur.pngSulfur50 / min
5 × Water.pngWater50 / min
6 sec
5 × Sulfuric Acid.pngSulfuric Acid50 / min
Tier 7 - Aeronautical Engineering
Coated Cable
Alternate
5 × Wire.pngWire37.5 / min
2 × Heavy Oil Residue.pngHeavy Oil Residue15 / min
8 sec
9 × Cable.pngCable67.5 / min
Tier 5 - Oil Processing
Diluted Packaged Fuel
Alternate
1 × Heavy Oil Residue.pngHeavy Oil Residue30 / min
2 × Packaged Water.pngPackaged Water60 / min
2 sec
2 × Packaged Fuel.pngPackaged Fuel60 / min
Tier 5 - Oil Processing
Electrode Aluminum Scrap
Alternate
12 × Alumina Solution.pngAlumina Solution180 / min
4 × Petroleum Coke.pngPetroleum Coke60 / min
4 sec
20 × Aluminum Scrap.pngAluminum Scrap300 / min
7 × Water.pngWater105 / min
Tier 7 - Bauxite Refinement
Heavy Oil Residue
Alternate
3 × Crude Oil.pngCrude Oil30 / min
6 sec
4 × Heavy Oil Residue.pngHeavy Oil Residue40 / min
2 × Polymer Resin.pngPolymer Resin20 / min
Tier 5 - Oil Processing
Polyester Fabric
Alternate
1 × Polymer Resin.pngPolymer Resin30 / min
1 × Water.pngWater30 / min
2 sec
1 × Fabric.pngFabric30 / min
MAM Mycelia Research - Synthetic Polyester Fabric
Polymer Resin
Alternate
6 × Crude Oil.pngCrude Oil60 / min
6 sec
13 × Polymer Resin.pngPolymer Resin130 / min
2 × Heavy Oil Residue.pngHeavy Oil Residue20 / min
Tier 5 - Oil Processing
Pure Caterium Ingot
Alternate
2 × Caterium Ore.pngCaterium Ore24 / min
2 × Water.pngWater24 / min
5 sec
1 × Caterium Ingot.pngCaterium Ingot12 / min
MAM Caterium Research - Caterium OR
Tier 3 - Coal Power
Pure Copper Ingot
Alternate
6 × Copper Ore.pngCopper Ore15 / min
4 × Water.pngWater10 / min
24 sec
15 × Copper Ingot.pngCopper Ingot37.5 / min
Tier 3 - Coal Power
Pure Iron Ingot
Alternate
7 × Iron Ore.pngIron Ore35 / min
4 × Water.pngWater20 / min
12 sec
13 × Iron Ingot.pngIron Ingot65 / min
Tier 3 - Coal Power
Pure Quartz Crystal
Alternate
9 × Raw Quartz.pngRaw Quartz67.5 / min
5 × Water.pngWater37.5 / min
8 sec
7 × Quartz Crystal.pngQuartz Crystal52.5 / min
MAM Quartz Research - Quartz Crystals OR
Tier 3 - Coal Power
Recycled Plastic
Alternate
6 × Rubber.pngRubber30 / min
6 × Fuel.pngFuel30 / min
12 sec
12 × Plastic.pngPlastic60 / min
Tier 5 - Oil Processing
Recycled Rubber
Alternate
6 × Plastic.pngPlastic30 / min
6 × Fuel.pngFuel30 / min
12 sec
12 × Rubber.pngRubber60 / min
Tier 5 - Oil Processing
Sloppy Alumina
Alternate
10 × Bauxite.pngBauxite200 / min
10 × Water.pngWater200 / min
3 sec
12 × Alumina Solution.pngAlumina Solution240 / min
Tier 7 - Bauxite Refinement
Steamed Copper Sheet
Alternate
3 × Copper Ingot.pngCopper Ingot22.5 / min
3 × Water.pngWater22.5 / min
8 sec
3 × Copper Sheet.pngCopper Sheet22.5 / min
Tier 3 - Coal Power
Turbo Heavy Fuel
Alternate
5 × Heavy Oil Residue.pngHeavy Oil Residue37.5 / min
4 × Compacted Coal.pngCompacted Coal30 / min
8 sec
4 × Turbofuel.pngTurbofuel30 / min
Tier 5 - Oil Processing OR
MAM Sulfur Research - Compacted Coal
Turbofuel
Alternate
6 × Fuel.pngFuel22.5 / min
4 × Compacted Coal.pngCompacted Coal15 / min
16 sec
5 × Turbofuel.pngTurbofuel18.75 / min
MAM Sulfur Research - Turbofuel
Wet Concrete
Alternate
6 × Limestone.pngLimestone120 / min
5 × Water.pngWater100 / min
3 sec
4 × Concrete.pngConcrete80 / min
Tier 3 - Coal Power

Overclocking

Main article: Clock speed

The Refinery can be overclocked using Power Shards. Overclocking increases the input/output speed of the Refinery at the cost of exponentially increased power demand.

Clock speed 25% 50% 75% 100% 150% 200% 250%
Consumption (MW) 4.8 12 20.51 30 51.27 75 100.73

By-products

A Refinery stops working if any of its output, whether the belt slot or the fluid slot, is fully backed up if the recipe involves by-products. To keep the refinery running, BOTH its products must be constantly removed from it.

  • To handle solid by-products: Connect the Conveyor to an AWESOME Sink via a Smart Splitter with an 'Overflow' rule.
  • To handle fluid by-products: Connect the Pipeline with a pipe overflow mechanism, then package the fluid with Empty Canisters. The packaged fluid can then be sent to the AWESOME Sink.
  • It is also possible to remove fluid manually by holding down the by-products icon and dragging it to the trash can slot in inventory. The fluid is destroyed using this process.

Head lift

Main article: Head lift

A Refinery has a recommended head lift of 10 meters, measured from the center of its pipe outlet.

Tips

  • Oil-product refining is a multistage process, and the uses of specific machines tend to change. A useful technique is to wrap a stack of belts and pipes up one side of a row of Refineries, around the far end and down the other side, with the output side of the Refineries facing toward the origin of the belt. This way, individual Refineries can be easily reconnected to different inputs and outputs, and any Refinery in the complex can draw from the output of any other.
  • Placing Refineries in the center of a 5-foundation-wide slab and running input/output manifolds through the center of the outermost foundations places them at the perfect distance to be reached by a Conveyor Lift or vertical pipe branch.

See also

Gallery

History

  • Patch 0.8.2.9: Some improvements to Pipe SFX causing hitches/stuttering in factories with a lot of Refineries/Blenders built
  • Patch 0.8.2.0: Fixed an Audio issue leading to performance hitches in factories with Refineries, including audio optimizations for the Refinery
  • Patch 0.3.6:
    • New visuals
      • Slightly smaller size (width from 12 m to 10 m and height from 30 m to 21 m), can now clip through part of the smokestack
    • Moved packaging and unpackaging recipes to the Packager
      • Existing Refineries will continue to work, but it will not be possible to select the recipes on newly built ones
      • Diluted Packaged Fuel wasn't moved as it is not just a packaging recipe (Heavy Oil Residue is being refined to Fuel)
  • Patch 0.3.2.2: Reduced power consumption from 50 to 30 MW
  • Patch 0.3.1.0: Fixed position
  • Patch 0.3:
    • Renamed to Refinery.
    • Now is used to refine other fluids besides Crude Oil
    • Now can package and unpackage liquids
    • Some recipes now produce by-products
    • Added a Pipeline in/output.
  • Patch 0.1.9: Adjusted alignments of input and output
  • Patch 0.1.5:
    • Changed crafting cost from 2 Heavy Modular Frame, 5 Motor, and 20 Cable to 4 Heavy Modular Frame, 8 Motor, and 25 Cable
    • Changed length and width from 22x13m to 20x12m