Walkways
“ | Walkways are the best. They’re attached to the ground and everything. | „ |
~ Caterina Parks's assistant Steve |
Walkways and Catwalks are navigational structures used to make safe and easy paths for the pioneer to get around their factory.
Types
Type | Unlocked by | Build cost | Straight | Turn | Crossing | T-Crossing | Ramp | Stairs |
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Walkway | AWESOME Shop - Industrial Walkways | 2×![]() 1× ![]() |
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N/A |
Catwalk | AWESOME Shop - Modern Catwalks | 2×![]() 1× ![]() |
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Construction
Walkways and Catwalks can be built one at a time or 10 at once using the Zoop construction mode.
Walkways and Catwalks are functionally identical (collectivelly referred to Walkways hereafter). Both can only be placed on the edge of a foundation or wall, or attach one to another. They cannot be placed freely. Each foundation edge has 3 snapping points for them.
Foundations can also snap to Walkways, which allows to offset them in 2m increments.
Power Poles and Conveyor Poles cannot be built on Walkways unless a foundation is built in the same tile. However, if a Power Line or Belt is started from an existing structure, they can be placed on Walkways, including on the railings.
See also
Gallery
History
- Patch 0.7.0.5: Now affect Blueprint size
- Patch 0.6.1.2: Fixed various Walkway snapping issues
- Patch 0.5.0.0:
- Introduced Catwalks
- Now can snap to walls
- Patch 0.3: Walkways are now unlocked in the AWESOME Shop instead of by a Tier 2 milestone - "Walkways".
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