Fuel-Powered Generator
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (
Fuel,
Liquid Biofuel,
Turbofuel) or gaseous fuel (
Rocket Fuel, or
Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only burning time.
Fuel consumption
| Fuel | Energy | Burn duration | Burn rate |
|---|---|---|---|
| 750 MJ | 3 sec | 20 m3/min | |
| 750 MJ | 3 sec | 20 m3/min[note 1] | |
| 2,000 MJ | 8 sec | 7.5 m3/min | |
| 3,600 MJ | 14.4 sec | 4.1666... m3/min[note 2] | |
| 5,000 MJ | 20 sec | 3 m3/min |
Notes:
- ↑ Unlike Biomass Burners, Fuel-Powered Generators don't scale to demand and always burn fuel at the maximum rate. Thus, it has better use being packaged as Jetpack fuel.
- ↑ This number is derived from the burn duration and is exactly m3/min. Thus, 3 Fuel-Powered generators will consume 12.5 m3/min.
Overclocking
The Fuel-Powered Generator can be overclocked using Power Shards. Overclocking increases the fuel consumption rate and produced power linearly. The same amount of power is always produced from the same input resources.
Setting up Fuel power
See the main article linked above for a full tutorial in multiple stages, from Fuel to Turbofuel.
Generators per node
A single Crude Oil node, using only the original Crude Oil to Fuel recipe, can support the following number of Fuel-Powered Generators operating at peak capacity (fractional amounts of machines mean that the clock speed of the last machine needs to be adjusted for maximum efficiency):
| Node purity | Crude Oil/min | Refineries | Fuel/min | Polymer Resin byproduct/min |
Number of Fuel-Powered Generators |
Gross power output* |
|---|---|---|---|---|---|---|
| Impure | 60 m3 | 1 | 40 m3 | 30 | 2 | 500 MW |
| Normal | 120 m3 | 2 | 80 m3 | 60 | 4 | 1000 MW |
| Pure | 240 m3 | 4 | 160 m3 | 120 | 8 | 2000 MW |
| Overclock to 150 m3** | 150 m3 | 2.5 | 100 m3 | 75 | 5 | 1250 MW |
| Overclock to 300 m3*** | 300 m3 | 5 | 200 m3 | 150 | 10 | 2500 MW |
| Overclock to 600 m3**** | 600 m3 | 10 | 400 m3 | 300 | 20 | 5000 MW |
- * Net power capacity is less due to the Oil Extractor and Refineries consuming power
- ** This is either an impure node at 250% or normal at 125%
- *** This is either a normal node at 250% or pure at 125%, the limit of Mk.1 Pipelines
- **** This is a pure node at 250%, the limit of Mk.2 Pipelines
Fuel production can be greatly expanded by making use of Alt Diluted (Packaged) Fuel, even more when combined with Alt
Heavy Oil Residue. Using both of these recipes together exactly quadruples Fuel production, at the cost of adding 2.667 Blenders and 1 Water Extractor per 10 Fuel-Powered Generators.
| Node purity | Crude Oil/min | Heavy Oil Residue Refineries |
Heavy Oil Residue/min |
Polymer Resin byproduct/min |
Water Extractors |
Fuel Blenders |
Fuel/min | Number of Fuel-Powered Generators |
Gross power output |
|---|---|---|---|---|---|---|---|---|---|
| Impure | 60 m3 | 2 | 80 | 40 | 1.333 | 1.6 | 160 | 8 | 2 GW |
| Normal | 120 m3 | 4 | 160 | 80 | 2.667 | 3.2 | 320 | 16 | 4 GW |
| Pure | 240 m3 | 8 | 320 | 160 | 5.333 | 6.4 | 640* | 32 | 8 GW |
| Overclock to 150 m3 | 150 m3 | 5 | 200 | 100 | 3.333 | 4 | 400 | 20 | 5 GW |
| Overclock to 300 m3 | 300 m3 | 10 | 400 | 200 | 6.667 | 8 | 800* | 40 | 10 GW |
| Overclock to 600 m3 | 600 m3 | 20 | 800* | 400 | 13.333 | 16 | 1600* | 80 | 20 GW |
- *Requires multiple Mk.2 Pipelines
See also
Fuel
Turbofuel
Liquid Biofuel
Rocket Fuel
Ionized Fuel
Biomass Burner
Coal Generator
Geothermal Generator
Nuclear Power Plant
Gallery
- Using Fuel-Powered Generators is a good way of removing Heavy Oil Residue (by converting it into Fuel first), while also provide a boost to the Power production.
- A Fuel-Powered Generator Plan that uses 300 m3 Crude Oil which is converted into Turbofuel to generate 22,350 MW of Power
History
- Patch 1.1.0.4: Fixed Power connection being offset in the Fuel-Powered Generator
- Patch 1.0.1.0: Copy pasting settings, using Right Ctrl+C and Right Ctrl+V, now works on Generators and Extractors (Water,Oil,Resource Well)
- Patch 1.0:
- Renamed from Fuel Generator to Fuel-Powered Generator
- Changed power output from 150 MW to 250 MW
- Changed 5 Computer cost to 30 Copper Sheet
- Changed 10 Heavy Modular Frame cost to 15 Encased Industrial Beam
- Patch 0.5.0.10: Fixed Fuel-Powered Generator Status Indicator being offset
- Patch 0.4.0.0
- Decreased Fuel burn rate in Fuel-Powered Generator from 15 per minute to 12 per minute
- Patch 0.3:
- Replaced Conveyor input with a Pipeline input, now only accepts fluids
- Changed construction cost to five Computers, 10 Heavy Modular Frames, 15 Motors, 50 Rubber, and 50 Quickwire
- Patch 0.1.5: Changed construction cost from three Heavy Modular Frames, five Motors and five Circuit Boards to 10 Heavy Modular Frames, 10 Motors and five Computers