Photo Mode

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Satisfactory contains the ability to take in-game screenshots and dolly shots (that can be recorded using external video recorder).

In Version 1.1 Photo Mode got a major overhaul with brand new UI and Settings.[1]

Pressing P will bring up the photo mode, which can be used to take screenshots, or do dolly shots, and will display the photo mode overlay along with the photo mode hotbar on the bottom.[2]

⭑ NOTE: The game continues to run (does not pause) while using photo mode.[3]

Overlay

The overlay does not appear in any screenshots and when using the Dolly function, but equipped equipment will appear and can be unequipped or holstered H if desired. Hiding Hoverpack controls is not possible while airborne.

Gauges

In addition to corner lines showing area which will be captured you also see a left and right gauge.

  • Left Gauge: Displays an arrow ◀ showing the camera altitude in relation to the pioneer (player). When arrow is on bottom the camera is level with the pioneer, and when arrow is not at bottom of gauge the camera is somewhere higher then the level of the pioneer.
  • Right Gauge: Displays arrow ▶ showing the amount of camera zoom is being used. When arrow is on bottom of the gauge the camera is zoomed fully out, and when the arrow is at top of the gauge the camera is zoomed fully in.

Hotbar

The Photo Mode Hotbar is displayed on the bottom and has the following functions:

Keyboard/mouse Keybind Function Notes
Tab ↹ Show / Hide Settings Displays or removes the main Photo Mode UI.
Left Take Photo (See Settings > General below)
R Enable Decoupled Camera Allows 3rd person view mode and enables free movement of camera.
F Focus Sets focus distance to what is shown in center of camera.
T Hide UI Removes the Photo Mode overlay and hotbars to allow screen recording.

Enable Decoupled Camera

In Photo Mode, pressing R will decouple from or restore the cameras normal 1st person view. When decoupled, the camera will be in 3rd person view[4] and can be controlled as follows:

Keyboard/mouse Keybind Function Notes
W Move Forward
A Move Left
S Move Backwards
D Move Right
Space Move Up
C Move Down
None Move Around Not re-bindable.
⇧ Left Shift Sprint Used to fly faster.

Movement distance

When using Decoupled Camera the movement distance from the pioneer[5] is sufficient enough to make fantastic screenshots and movements using standard photo capture or the Dolly Function, but does have a limit and is not infinite.

Settings

In Photo Mode, pressing T will display the Settings UI with tabs for Camera, Image, and Pioneer, along with Dolly Settings.[6]

General

At bottom of Photo Mode Settings UI you have the following buttons:

  • Take Photo similar to using Left to take photo.
  • Open Screenshot Folder will open the folder at the following locations (both Steam and Epic Games use the same path):
    • Windows
      • %LOCALAPPDATA%\FactoryGame\Saved\Screenshots\Windows
      • C:\Users\<your Windows username>\AppData\Local\FactoryGame\Saved\Screenshots\Windows
    • Linux
      • Using Steam Play (one of these locations):
        • ~/.local/share/Steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/Local Settings/Application Data/FactoryGame/Saved/Screenshots/Windows
        • ~/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/Local Settings/Application Data/FactoryGame/Saved/Screenshots/Windows
      • Steam: ~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/Screenshots/Windows
      • Steam (installation on another drive than your home dir): {YOUR DRIVE}/SteamLibrary/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/Screenshots/Windows
    • Unraid, docker
      • ich777/steamcmd:satisfactory: /mnt/user/appdata/satisfactory/.config/Epic/FactoryGame/Saved/Screenshots/Windows
  • Reset will restore Photo Mode Settings to their default setting.

Camera

Camera Settings

The following camera settings are available.

Setting Options Default Effects
Camera Mode First Person, Decoupled First Person
Zoom 1 to 100 50 Range is 1 (zoomed in) to 100 (zoomed out).
Zoom can be optionally used as binoculars by zooming in which can help during exploration and aids in determining what distant objects are.
Roll -45 to +45 0 Rolls camera counterclockwise (negative) or clockwise (positive).
Aperture[7] 0.001 to 24.000 24.000 Controls image depth of field where smaller numbers open the aperture making the image more blurry, while larger numbers close the aperture making image more focused.
Focus Mode[note 1][8] Manual Focus, Auto Focus, Tracking Auto Focus Manual Focus allows player manually choose level and what to focus on.
Auto Focus will automatically focus on what is in center of camera.
Tracking sets focal point that remains in focus regardless of where the camera is moved.
Focus Distance[note 2] 0.000 to 10.000 0.500 Controls image depth of field where smaller number is more blurry and larger number is more focused.
Focus[note 2] Set (Button) N/A Sets focus distance to what is shown in center of camera.
Set Tracking Point[note 3] Set (Button) N/A Sets a focal point.

Notes:

  1. Greyed out until you change Aperture value below 24.000.
  2. 2.0 2.1 Additional setting when using Manual Focus.
  3. Additional setting when using Tracking.

Other

The following additional camera settings are available.

Setting Options Default Effects
Grid None, Grid 1, Grid 2 None Grid 1 is the 3 by 3 square grid.
Grid 2 is simplified with marks around the edges along with crosses "+" in center of screen.
Crop[9] None, Square, Portrait, Anamorphic, Cinerama, 4:3, Super Ultra Wide None Used to improve composition, focus the viewer's attention on the main subject, and adapt the image to different formats or aspect ratios.

Image

These settings are similar to what you find in most photo editing software.

Color Correction

The following image color correction settings are available.[10][11]

Setting Options Default Effects
Exposure -5.0 to 5.0 1.0 Adjusts the overall brightness or darkness of an image.
Saturation 0.0 to 2.0 1.0 Adjusts the intensity or purity of colors in an image
Contrast 0.0 to 2.0 1.0 Adjusts the light and dark areas in an image.
Tint -1.0 to 1.0 0.0 Adds a subtle or strong color overlay to an image, affecting the overall color balance and mood.
Tint Intensity[note 1] 0.0 to 1.0 0.5 Adjusts the intensity of the tint color to make it stronger or weaker.
Color Filter None, Sepia, Vibrant, Sunset, Lonely, Negative, Good Ol' Days, 2007, Somebody's Sky, Cheese Times, Metro, The Ring, End of Times, LCD, Vice, Orange and Purple None Used to enhance certain colors, create specific moods, or correct color inaccuracies.
See also color filters below.
Color Filter Strength[note 2] 0.0 to 1.0 1.0 Sets the intensity of the color filter used.

Notes:

  1. Additional setting when Tint is not 0.0.
  2. Additional setting when using Color Filter other than None.

Effect Settings

The following image effect settings are available.[12]

Setting Options Default Effects
Effect Filter None, Posterized, Noire, Pixel Posterized, Pixel, Kuwahara, Poster, Comic, Fresnel, VHS None Modifies the appearance of an image by altering various aspects like color, brightness, contrast, and texture.
See also effect filters below.
Effects Filter Intensity[note 1] -1.0 to 1.0 0.0 Adjusts the amount (more or less) of the effect selected.
Bloom 1.0 to 100.0 1.0 Simulates the optical phenomenon where light from a bright source seems to "leak" or "bloom" into surrounding areas, creating a soft, hazy glow.
Aberration 0.0 to 20.0 0.0 Simulate the optical imperfections, specifically chromatic aberration, which causes color fringing around edges in an image resulting from the separation of the red, blue, and green image layers.
Vignette 0.0 to 5.0 0.0 Darkens or lightens the edges of an image, while leaving the center relatively untouched.
Grain 0.0 to 1.0 0.0 Adds a subtle, random texture to the image, making it appear less sharp and more like a physical print.

Notes:

  1. Additional setting using Effect Filter other than None.

Pioneer

If you decouple the camera you will see a setting tab for Pioneer on the right.[13]

Pose

The following pioneer settings are available.

Setting Options Default Effects
Pose 0 to 30 0 Changes the pose of the Pioneer to one of 30 static (non-animated) poses.
See also pioneer poses below.
Hide Pioneer Off, On Off Removes the pioneer from the screenshot.
Look into Camera Off, On Off Moves the pioneer helmet so pioneer is looking at camera. As long as this setting is ON, the pioneers head will continue to look at the camera in a limited horizontal and vertical arc, but won't turn 180° (there is a limit).

Positioning

The following additional pioneer settings are available.

Setting Options Default Effects
Rotation -180 to 180 0 Rotates pioneer along Z-axes (center) in degrees.
Nudge X -30 to 30 0 Moves pioneer along X-axes (left / right) in centimeters.
100 = 1 Meter.
Nudge Y -30 to 30 0 Moves pioneer along Y-axes (forward / back) in centimeters.
100 = 1 Meter.

Color filters

The player has the choice of 15 color filters to choose from as follows:

  • 2007 boosts saturation and contrast, making colors and shadows appear more pronounced.
  • Cheese Times creates a soft-glow, cinematic effect by reducing contrast between highlights and shadows.
  • End of Times creates a stylized, slightly eerie, and desaturated effect.
  • Good Ol' Days aims to evoke a sense of nostalgia and creates a warm, soft look by adding a subtle pinkish tone to photos.
  • LCD allows only specific colors to be used, while blocking others.
  • Lonely creates a melancholic or nostalgic aesthetic, by reducing the intensity of colors, making the photo appear softer and less vibrant.
  • Metro used to increase saturation and contrast.
  • Negative reverses both the colors and the brightness of an image, effectively creating a "negative" version of the original.
  • Orange and Purple adds a specific tint to the highlights or shadows of your photo, creating a distinct visual effect.
  • Sepia adds a warm, brownish tone to your photos, giving them a vintage or nostalgic feel.
  • Somebody's Sky alters the color palette of a photo, making it appear dreamlike or romantic.
  • Sunset replicate the warm, vibrant tones associated with sunsets, potentially by enhancing colors, particularly oranges, reds, and yellows, while also subtly adjusting shadows and highlights.
  • The Ring sets focus to center of photo with outer ring being more blurry.
  • Vibrant enhances colors by increasing saturation, particularly in muted areas, while protecting highlights and shadows.
  • Vice creates a muted, desaturated effect, often with a slightly cool or dark undertone.

Effect filters

The player has the choice of 9 photo effect filters to choose from as follows:

  • Comic modifies an image to look like a hand-drawn comic book panel.
  • Crosshatch simulates a pencil sketch or drawing by creating an effect of dense, intersecting lines, mimicking the appearance of hand-drawn cross-hatching.
  • Fresnel adjusts the intensity of reflections based on the angle of the light hitting a surface, making the edges of objects look more realistic with increased reflection at grazing angles.
  • Kuwahara creates a painterly or stylized effect by smoothing the image while preserving edges.
  • Noire creates a high-contrast, black and white look, reminiscent of old Hollywood film noir.
  • Pixel create the appearance of an image being composed of large, noticeable blocks of color instead of smooth gradients.
  • Pixel Posterized combines both Pixel and Posterized effects.
  • Poster and Posterized both reduces the number of colors in an image, creating a more graphic and stylized look, similar to how colors might appear in a poster.
  • VHS mimics the visual characteristics of old VHS tapes, including a grainy texture, slight distortion, and color shifts, creating a retro aesthetic.

Pioneer poses

The pioneer can be both positioned and placed in one of the following 30 static (non-animated) poses as desired.

⭑ NOTE: The individual pioneer poses are not named, but descriptions shown below generally reflects the overall look of the pose. Poses have been placed in groups based on description.

Default

There is only one pose in this group, that being Pose 0, which is the pioneers default pose.

Pose Example Description
0 Default

Emotes

The following pioneer poses duplicate some (but not all) of the Emotes in the game:

Pose Example Description
1 Wave
2 Point
3 Finger Guns
30 Heart

Action

The following pioneer poses show a specific action:

Pose Example Description
4 Look
6 Finger Snaps
7 Pride
8 Seated 1
9 Strength
11 Question
12 Slap
13 Yes!
15 Sleeping
17 Relaxed
18 Kneel
19 Thumbs Up
20 Thumbs Down
21 Point or Hey You!
23 Seated 2
24 Time
25 Pray
26 No!
27 Seated 3
28 Balance or Sneak

Dance

The following pioneer poses show an action similar to a dance move:

Pose Example Description
5 Dance 1
10 Dance 2
14 Dance 3
16 Dance 4
22 Dance 5
29 Dance 6

Dolly

The term dolly, also known as a camera dolly, refers to a method that allows for smooth and controlled camera movements during filming, creating a "dolly shot".

Settings

If you decouple the camera you will see a button for Dolly Settings above the Photo Mode UI.[14]

The following dolly settings are available.

Setting Options Default Effects
Dolly Settings UI Show Dolly Settings, Hide Dolly Settings (Button) Show Dolly Settings Opens or closes the Dolly Settings UI that appears above the lower Photo Mode UI.
Start Point Set Start Point (Button) Set Start Point Sets the starting camera position.
End Point Set End Point (Button) Set End Point Sets the ending camera position.[note 1]
Shot Start | (Button) | Moves dolly shot to start point.
Shot Play, Shot Stop ▶, ■ (Buttons) Starts and stops play of the dolly shot.
Shot End | (Button) | Moves dolly shot to end point.
Duration 2.0 to 40.0 5.0 Amount of time in seconds for camera to move between start point and end point. The longer the time the slower the motion.
Lock on to Tracking Point Off, On Off Enables camera to focus on a single point during a dolly shot.
Set Tracking Point Set (Button) Set Sets a focal point based on what camera is looking at when set.
Blend Camera Settings Off, On Off Combines multiple camera settings.
Interpolation Linear, Ease In, Ease Out, Ease In / Ease Out, Expo In Out Linear Sets the type of interpolation to use during the dolly shot.

Notes:

  1. Additional dolly setting marked with ‡ appear after initially setting end point.

Usage

To access dolly settings, in the Photo Mode UI you must decouple the camera in the Camera Tab, followed by clicking the Show Dolly Settings button.[14]

Start / End Points

Dolly settings allows players to create a camera movement between a start point and end point.[15]

Once you have initially set the camera, you can set start point of the dolly shot, then move the camera however you wish to final location, and then set end point.

You are able to independently adjust start point and end point by, stopping play of dolly shot (if needed), move to either start point or end point and adjust camera as desired, and then set start point or end point again.

⭑ NOTE: The final dolly shot won't play all your camera movements made between setting start point and end point, but will show any horizontal, vertical, and rotational camera movements as determined by the location and direction of camera at start point as compared with camera at end point.

Tracking Point

If Lock on Tracking Point is turned on, and a tracking point set, during the dolly shot the camera will always remain focused on the tracking point as it moves from the starting point to the ending point in the dolly shot. The tracking point can be any focal point desired.

Blend Camera Settings

Using blend camera settings when making a dolly shot allow you to specify how the colors and pixels of one layer blend with the colors and pixels of the layer beneath it, creating various visual effects and transitions.

Interpolation

The dolly shot will make use of temporal Interpolation, also known as keyframe interpolation, which is the process of automatically filling in the values between keyframes in animation software, creating smooth transitions between the specified points.[16]

Dolly shot interpolations animations uses types of interpolation in animation with its own characteristic speed profile. Exponential easing functions, often referred to as "Expo" in animation contexts, are a type of easing function that utilizes exponential growth or decay to create specific animation effects.

The types and description of the various interpolation dolly settings available are the following:

  • Linear results in a constant motion from starting point to ending point with no change in speed.
  • Ease In results in a slow start with motion increasing in speed over time.
  • Ease Out results in a fast start with motion decreasing in speed over time.
  • Ease In / Ease Out results in a fast start with motion decreasing in speed after reaching mid way point.
  • Expo In results in a slow start with motion very quickly increasing in speed over time.
  • Expo Out results in a fast start with motion very quickly decreasing in speed over time.
  • Expo In Out results in a slow start with motion very quickly increasing in speed and then very quickly decreasing in speed after reaching mid way point.

The speed of each type of interpolation can be adjusted by changing the Duration setting.

Recording

It is recommended you use T to hide the Photo Mode UI prior to recording a dolly shot.

🚩IMPORTANT: The use of video capture software like OBS Studio, AMD Radeon ReLive, Nvida ShadowPlay, or some other alternative software, is required to record any dolly shot. Photo mode on its own will not record or save a dolly shot video.

Credits

Reddit Member u/Masonzero created and posted a Satisfactory Game Version 1.1 Photo Mode Guide video which was used to extract the core information, screenshots, and used for some references relate to the improved photo mode seen in this wiki article.

History

  • Patch 1.1.0.3
    • Fixed Photo Mode Poses and Pioneer Positioning Nudge affecting Vehicles and Hypertubes
    • Fixed Photo mode reset button not properly resetting Nudge and Rotation in some scenarios
    • Improved UX by greying out options based on context
    • Moved Saturation, Contrast and Tint to affect the final image instead of being in the middle of the colour correction stack to provide a more intuitive and predictable experience
    • Reworked Tinting function to allow it to go through the whole colour spectrum
    • Added Tint Intensity Slider
    • Increased Decouple Max Range
    • Increased minimum possible value for Dolly Duration to prevent the camera from moving too fast
    • Increased maximum Dolly duration to 40 seconds (Previously 20 seconds)
  • Patch 1.1.0.0
    • Photo Mode got a major overhaul with brand new UI and Settings
      • Added a new grid type and several crop settings for various aspect ratios
      • Added a multitude of new filters, effects, pioneer poses, frames, colour adjustments, camera lens controls
      • Added ability to decouple the camera to move it around within a range of the pioneer
      • Added toggle visibility options for the Pioneer
      • Added option to have the Pioneer’s helmet follow the camera around within a 180 degree arc
      • Added a dolly mode so you can create small transitions and videos or anything your creativity allows
  • Patch Closed Alpha 4: Photo mode introduced

References