Alpha Spitter

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The Alpha Spitter is a stronger and larger version of the Spitter. They can typically be found around Power Slugs, Mercer Sphere,s Somersloops and Crash Sites. They can be found in 4 different variants, each with a different attack pattern.

Variants

There are 4 variant of Alpha Spitters depending on their native biome:

Details

Stats

Variant Hitpoints Scale Loot Behavior
Alpha Aquatic 60 1.0 4x  Plasma Spitter Remains Hostile
Alpha Desert 60 1.0  Plasma Spitter Remains
Alpha Forest 80 1.0  Plasma Spitter Remains
Alpha Red Forest 80 1.0  Plasma Spitter Remains

Damage

Variant Melee fireball damage Ranged attack 1 Ranged attack 2 Fireball color
Aquatic 1-12 4 consecutive shots at <18 damage each A charged, sniped shot at <36 damage Yellow
Desert 1-12 A large fireball (<20) which splits into 5 smaller fireball (<10) mid-air A large fireball which deals 50 explosive damage at large radius, dealing massive knockback Blue
Forest 1-16 4 consecutive shots at <18 damage each Red
Red Forest 1-12

Behavior

Alpha Spitters will regularly make a hissing noise to alert pioneers. They will begin to attack pioneers that come nearby, unless they are in a vehicle.

If a pioneer is within melee range of the Spitter, it will shoot a defensive fireball with large knockback. The closer the distance, the higher the damage. Otherwise, it will do one of the two ranged attacks (see table above). All attacks deal area damage.

Spawning

Alpha Spitters usually spawn singularly, but may be accompanied by one or more regular Spitters, and can be prevented from spawning by using creature respawn prevention methods.

Trivia

  • The large fireball shot by the Alpha Spitters can be destroyed with melee and ranged weapons.
    • It is also possible to attach a Nobelisk to the fireball, which will explode when the fireball hits something.

See also

History

  • Patch 0.8.0.0: Increased health of Alpha Forest Spitter from 60 to 80
    • Update 8 Undocumented Change: Testing showed that the Alpha Red Forest Spitter also increased health from 60 to 80.
  • Patch 0.6.0.14: Alpha Spitter general improvements
  • Patch 0.6.0.0
    • The AI system, navigation, and spawning have been overhauled
      • Creatures now have separate visual and audio perception (and they won’t hear you crouch)
      • Creatures can now panic and run when certain conditions are met
    • Added unique loot for all aggressive wildlife
    • Added optional HUD indicators for aggressive wildlife (can be turned on in the options menu)
    • New Spitter looks
      • Desert Spitters:
        • They are brownish-yellow with spikes on their body and have a slightly dry appearance. Their mouth glows blue. Can be found on dry areas.
      • Aquatic Spitters:
        • They are blueish-green/turquoise spitters have blue bulbs hanging off tendrils. Their mouth glows yellow. Can be found near watery areas.
      • Green and Red Forest Spitters:
        • The red forest spitters look maroon with purple splotches and the tendrils hanging off at the front are longer and slimmer. They have six large horns at the back of their head. Red forest spitter are ususally found on dangerous biomes such as Red Jungle or Bamboo Forest.
        • The green forest (or simply, forest) variant can be found on greenish biomes and is just a recolored species of red forest.
      • Please note that these Spitter descriptions are not official details taken from Coffee Stain Studios, this is input from players. The attack strength (need vrify), health, speed, attack types and size do not vary from the spitter variant since it's still the same old spitter. Only the spitter and fireball looks have been changed.
  • Patch 2018-10-17: Introduced