Blade Runners: Revision history

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  • curprev 21:3021:30, 8 February 202377.248.73.109 talk 4,041 bytes −165 Redid the falldamage tests. Because of the cyllindrical collision box it was a bit hard to test, but the margin of error can't be too high. The actual values I got from testing were 13.6 and 20.6 but that probably has something to do with the hit detection and it may be reliant on framerate so it might not be consistent. I made it .5 as that's probably the real value.

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