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Flying Crab Hatcher
Flying Crab Hatcher.png
Plantlike creatures featuring glowing, hanging bulbs
Faune
Points de vie 1
Comportement Hostile, stationary
Butin
Alien Carapace.png
1

Flying Crab Hatchers are plantlike creatures featuring glowing, hanging bulbs. Often found near rivers, cliff edges, Power Slugs and crashed drop pods, approaching or attacking (via Rebar Gun, for example) these growths will cause the bulbs to burst, spawning 3 Flying Crabs and killing the original plant. After the Flying Crabs are defeated, the engineer can collect one recolored Alien Carapace from the plant's remains.

Flying Crab Hatchers will regrow if the player does not collect the dropped carapace.

Tips

  • It is easier to attack it with the Rebar Gun first, then approach the flying crabs one by one (rather than having them come at the engineer all at once)
  • Try to prevent from activating more than one hatcher at a time
  • Another way of attacking is to get close quickly and destroy some bulbs with the Xeno-Basher before they explode, killing multiple flying crabs at once.
  • Make sure to always pick up the Carapace (it can be trashed or safely dropped after being picked up, this is only to prevent the regrowth)
  • It is possible to stay much closer to the hatcher by hiding behind foliage (Trees, Shrubs etc.)

See also

Gallery



en:Flying Crab Hatcher